A blog about games, gamers, and various and sundry geek culture-related ephemera and paraphernalia.

Tuesday, October 31, 2017

How We Roll

In a sense, the D&D game has no rules, only rule suggestions. No rule is inviolate, particularly if a new or altered rule will encourage creativity and imagination.
Says it all....

...And, it's why I love B/X Dungeons & Dragons - it's easy to alter or create a rule without causing massive structural flaws in the system.

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Tuesday, August 15, 2017

Holy flurging shnit!

Pinch me... I must be dreaming...

Tuesday, March 7, 2017

Public Service Announcement...

... for my fellow Acquisitions Incorporated fans out there:

Maybe I'm late to the party, but I just discovered that Acquisitions Inc. has a new website - and a new weekly series!

Check it out:

I have to tell you, I love the mid-nineties aesthetic of the site, right down to a "talking assistant" and a spinning 3-D web graphic. (Although the ubiquitous spinning, flaming skulls are notably absent.) It takes me back to the humble beginnings of my career, when the web was the "World Wide Web," and we adventurous designers and developers were taking the first steps into a brave new virtual world, assisted by tools such as Homesite and POV-Ray. (And those in the know shunned FrontPage for the evil it wrought on the world!)

But I digress. The important thing is: no more watching reruns of live D&D games at PAX to get our Acquisitions Inc. fix! (Now, I'll just have to watch them to get my Aeofel fix...)

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